Thursday, August 18, 2016

Jin and Ursa Avatar Development


Started with a rough, top right is messing around with the idea of a different camera view. I usually choose the same rather boring camera, so I want to start breaking away from that, but apparently not on this one.


Armor and such is starting to go down, line art is messy but starting to become present. The next thing I'm going to do is start putting all the color down, I like having the scheme and lighting in mind when I start trying to make the line art cleaner.

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